
Real-Time Rendering · Unreal Engine 5
Lamborghini Reventón
Personal project — lighting, look development, and real-time capture in Unreal Engine 5.
Role
3D Rendering · Real-Time
Software
Unreal Engine 5
Client
Personal Work
Overview
Introduction piece for a Lamborghini Reventón real-time concept developed entirely in Unreal Engine — rendered at home on an RTX 2080. A first chapter setting the tone for a larger ongoing project.
- Balancing performance, image quality, lighting, and mood in a real-time workflow
- Unreal Engine 5.7
- DaVinci Resolve
This is the first chapter of an ongoing project — the foundation for what is still to come.
Process
Material and lighting were tuned live in the viewport — no offline bake, no overnight render. What you see is the engine output, graded but not faked.
Next Project
McLaren 570s→
