McLaren 570s

Real-Time Rendering · Unreal Engine 5.7

McLaren 570s

Personal project — environment build, reflection setup, and real-time capture in UE 5.7.

Role

3D Rendering · Real-Time

Software

Unreal Engine 5.7

Client

Personal Work

Overview

A digital twin of the McLaren 570s rendered entirely in Unreal Engine 5.7 — not AI-imagined, but hand-crafted. Every shadow and highlight sculpted to prove that real-time craftsmanship is the future of automotive cinema.

  • Hand-sculpted studio lighting rig via Lumen
  • Surgical suppression of reflection artifacts for absolute visual purity
  • Strict ACEScg color science workflow
  • DaVinci Resolve final grade

In a world of one-click AI renders, I prefer the path of the technical artist.

Process

Lit and captured at real-time frame rates in UE 5.7, leaning on the engine’s latest reflection and lighting passes without ever leaving real time.

Next Project

Porsche × Bugatti