
Real-Time Rendering · Unreal Engine 5.7
McLaren 570s
Personal project — environment build, reflection setup, and real-time capture in UE 5.7.
Role
3D Rendering · Real-Time
Software
Unreal Engine 5.7
Client
Personal Work
Overview
A digital twin of the McLaren 570s rendered entirely in Unreal Engine 5.7 — not AI-imagined, but hand-crafted. Every shadow and highlight sculpted to prove that real-time craftsmanship is the future of automotive cinema.
- Hand-sculpted studio lighting rig via Lumen
- Surgical suppression of reflection artifacts for absolute visual purity
- Strict ACEScg color science workflow
- DaVinci Resolve final grade
In a world of one-click AI renders, I prefer the path of the technical artist.
Process
Lit and captured at real-time frame rates in UE 5.7, leaning on the engine’s latest reflection and lighting passes without ever leaving real time.
Next Project
Porsche × Bugatti→
